This is a subreddit dedicated to discussion of Skyrim mods created by EnaiSiaion, such as Ordinator, Apocalypse, Sacrosanct, and many more amazing mods. Good to know when picking what type of spell for it to trigger off of. 10% bonus from Wellocs Dormant Arcana 20% bonus to one spell from Arcane Thesis Enough bonus damage for you? Cookies help us deliver our Services. Welloc’s Dormant Arcana. Spoiler KrotGovnorot wrote: I like some of the perks but most of them is too op making a game too easy and uninteresting. Holamayan Monastery(x3) 2. or any restoration empowerment effect including the one from welloc's dormant arcana? duration, +20% Conj. Pick the lock and it's yours. Welloc's Dormant Arcana - Choosing a spell type will bind 3 magic effects that will activate when the chosen spell type is used. Skyrim talk:Arcana Restored. I don't think they work like the Ring of the Erudite; though I may be wrong. The reason I ask is that I just picked up the Ordinator perk Wellocs Dormant Arcana and added the waterwalk effect to my armor spells. Kind of a no-brainer for a mage. It certainly does make quite a difference! Wellocs Dormant Arcana - Choose a spell type (Armor, Cloak, Conjure Daedra, Conjure Undead, Invisibility) and 3 magic effects (Fortify, Regenerate, Waterwalking, etc.). Press question mark to learn the rest of the keyboard shortcuts. I just did a small test, based on the time it took for the magicka to recharge, the 2% are affected by faster regen enchants. So, my suggestion is for Welloc's Dormant Arcana to add a 1/day power that allows you to re-tool its effects, and for Home Mythal to similarly add a power that allows you to reposition it, but has some substantial material cost (in the same vein of Resurrection costing a Daedra Heart), although what item that should be exactly I'm not sure. Why? For the build, use the Alteration, Destruction, and Illusion shrine. Wellocs’ Dormant Arcana - Choose a spell type (Armor, Cloak, Conjure Daedra, Conjure Undead, Invisibility) and 3 magic effects (Fortify, Regenerate, Waterwalking, etc.). I currently think the health and magicka regen bonuses outshine all others in terms of flexibility and are good right off the bat. Also included, although not integrated into LL, is the first set of WIP restoration spells. A massive expansion to spellcasting in Skyrim. In addition, 2% magicka regen, if it works like the ring of the erudite and is affected by faster magicka regen enchants, would also be a major boost. Because it's possible. I looked around and to my surprise I could not find a thread discussing the options available for Welloc's dormant arcana. Would have to check. Edit: some quick tests confirmed that it's indeed the same effect as the ring of the erudite, so it's further modified by magicka regen gear. There’s an abundance of enemies in Skyrim that have a good amount of Frost Resistance (Nords, Undead, Dwemer Automatons). The chosen magic effects will activate when you are affected by the chosen spell type. Find below a list of all item codes for the latest version of The Elder Scrolls V: Skyrim on PC / Mac (Steam).. A massive expansion to spellcasting in Skyrim. My biggest question is how good the attribute bonuses are. It is also useful to note that the effects granted by Welloc's last as long as the spell used to trigger them. The 3rd choice is really more of a luxury choice. Feel free to use or modify. Vivec City, Hall of Justice Secret Library(x4) 5. If you choose the Conjure Undead effect and combine that with Dead Thrall, would that result in permanent bonuses? I am currently trying to figure out what to take on a pure mage necromamcer, though feel free to share combinations for other builds. Spell Types: Armor, Cloak, Conjure Daedra, Conjure Undead, Invisibility, Combat: +10% attack damage, +50 Armor, +10% magic resistance, +10% magic absorbtion, Spell schools: +20% Alt. Vivec City, … Jump to: navigation, search. However, at least for me the skin looks weird when I try to use this. If the magicka regen is a separate effect distinct from the "base" magicka regen, is it affected by the 33% nerf in combat? It doesn’t, I believe. does respite also restore stamina from this effect? Ordinator overhauls the perk trees of Skyrim to increase the depth and fun of character building. It is highly compatible with other mods and uses lightweight and clean scripting. Page 1279 of 2112 - Ordinator - Perks of Skyrim - posted in File topics: In response to post #42551580. This game is centered around choices, all of which can determine the actions of the people around you, and the outcomes of many events. I looked around and to my surprise I could not find a thread discussing the options available for Welloc's dormant arcana. ". You can find them in a chest, xx6cab92. I was wondering this cuz with a flesh spell in octaco I can contantly have this spell in werewolf form. ... - Welloc's Dormant Arcana: fixed dialog box value. Wellocs Dormant Arcana - Choose a spell type (Armor, Cloak, Conjure Daedra, Conjure Undead, Invisibility) and 3 magic effects (Fortify, Regenerate, Waterwalking, etc). Wellocs Dormant Arcana - Choose a spell type (Armor, Cloak, Conjure Daedra, Conjure Undead, Invisibility) and 3 magic effects (Fortify, Regenerate, Waterwalking, etc). The smithing tree perk … Like Spell Twine, it also s triggered by Ocato's Recital - select Armor as the trigger that activates health and magicka regeneration and it will simultaneously activate alongside Ocato'S Recital + Ebonyflesh. I really only want it to activate an armour spell for me at the beginning of combat. Vivec City, Justice Offices(x2) 7. I look forward to an answer and/or providing an answer for the community in due time! Would have to check in Tes5Edit. Helps hit the resist cap. When selecting this perk in the Alteration tree, the buffs you will want to choose are, 10% boost to physical damage, 10% magnitude increase in Restoration spells and lastly 50 armor.